AI Insights · Timothy · October 2022
Top 5 Waifu Games Performance on Unified Platform in Oceania - Q3 2022
In Q3 2022, the top 5 Waifu games showed varied performance in Oceania, with notable trends in weekly downloads, revenue, and active users. Explore the detailed performance metrics of these popular games.
In the third quarter of 2022, the top 5 Waifu games on a unified platform in Oceania demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how these games fared:
ALICE Fiction - Puzzle RPG from WonderPlanet Inc. saw its weekly revenue peak in early August at approximately $9.9K, but it experienced a steady decline throughout the quarter, closing September at around $882. Weekly downloads followed a similar downward trajectory, starting at 4.3K in the last week of July and decreasing to just 69 by the end of September.
Honkai Impact 3 by COGNOSPHERE PTE. LTD. showed significant fluctuations in weekly revenue. The game witnessed a peak of about $68.8K in mid-September before dropping to $24.7K by the end of the month. Weekly downloads for the game were relatively stable, with a notable increase from 612 in mid-September to 826 in the final week. Weekly active users showed a slight increase, ending the quarter with around 3.4K.
Space Leaper: Reboot from NATASKY GAMES LIMITED had a modest performance. Weekly revenue peaked at $3K in late August but gradually declined to $787 by the end of September. Downloads followed a similar pattern, starting strong at 4.3K in mid-August and falling to 190 by the end of September.
Idle Huntress: Girl's Land by BluStar Games Limited exhibited a consistent revenue trend, peaking at $11.8K in early August and maintaining around $7.1K by the end of September. Downloads saw a peak of 746 in early August before declining to 352 by the end of the quarter. The game’s active users remained fairly stable, ending the quarter with approximately 715.
Idle Angels: Goddess' Warfare from MUJOY PTE. LTD. had varied weekly revenue, peaking at $7.8K in early August and ending September at around $2.7K. Downloads were highest in mid-July at 865 and stabilized around 424 by the end of the quarter. Active users showed a slight increase, closing the quarter at approximately 1.9K.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.